28/02/2010

Class 307 : High bar accident - Final polish

I finally finished this exercise last week. I've really tried to push it from what I had the previous week and thanks to the many feedback that I received a lot of things are looking better now. I wish I had an extra few days to refine it a bit more, especially at the very end where the body crashes on the floor. I'll probably do it on my free time.




17/02/2010

Class 305 and 306: blocking and blocking plus

Here is the blocking and blocking plus version of my high bar exercise animation.
This assignment had me learn a lot of new things that I'll be explaining in my next post.



16/02/2010

Maya tip : launching an external application from inside Maya

It is possible to launch an external application right from the Maya shelf. That could be useful when using an external tool like Photoshop, Mudbox or even Screen marker that I've talked about in here.
The way to do it is quite simple. Right in Maya, create a shelf button with the following code:
system("start C:/folder_location/sofware.exe" );


folder_location will be replaced by the complete folder adress where the software is located
sotware.exe will be the name of the software you're targeting.

04/02/2010

Class 304: Polishing of my first animation and planning for the high bar accident


Here is the polished version of my recent animation. It's been one of the hardest thing I animated so far, doesn't look perfect but it helped me learn a lot. My next animation exercise will be animation a character having an accident during a gymnastic exercise.
Below are the video reference and rough thumbnail planning I'll be using for my next animation assignement.







26/01/2010

Hiding Stewie blocking plus

Last week has been spent refining the my first blocking. I decided to move from stepped to splined keys and started adding breakdowns. A bit too much I think because in some areas I ended animated on 1s already. A big mess in the graph editor again.
During that stage I also decided to reblock the second part of the animation ( the pull until the end ). I had some early feedbacks saying that my poses weren't strong enough so sadly, I had no other choice than to redo it.
I was also lucky this week to get an early feedback from my mentor. Awesome notes again. So much had been suggested to change, changes mainly focused on the timing of the shot. I was told that there are certain areas that are too smooth. That's a great thing to know about my work, and I'll be struggling against this weakness.



16/01/2010

Class 301 : Planning


This first animation will be part of a 3 shot animation, where my character ( Agent Stewie ) is trying to hide from an unknown danger. Here is the planning of the shot.





09/01/2010

AM Progress Reel Class 2

Happy new year to everybody!
It's been a while that I haven't posted anything. My days were kept busy trying to finalise my AM progress reel.
I've reworked most of my shots trying to apply everything that I've learned so far.
During this week I also started my third term at AM. I had the pleasure to see my new mentor, Josh Book
(another awesome mentor), as well as my new classmates. It's all looking full of fun for the days to come.



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