tag:blogger.com,1999:blog-4612339887655454961.post2302567622129944261..comments2022-12-03T01:28:23.750+00:00Comments on My animation notes: Class 305 and 306: blocking and blocking plusKrzysztof Boyokohttp://www.blogger.com/profile/12505066851991864019noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4612339887655454961.post-69082421351890119022010-02-19T17:27:41.240+00:002010-02-19T17:27:41.240+00:00Hey Francis,
thanks a lot for the awesome comment ...Hey Francis,<br />thanks a lot for the awesome comment and the reference link, they'll help a lot.<br />You're right , there are a few inconsistencies in my work right now and I'll do my best to correct them.<br /><br />About the "blocking plus" stage, yes, I usually go into spline mode, but I know a lot of animators who prefer staying in stepped mode until the very last moment.<br />I move to spline right after the first blocking because I noticed that in stepped your work can look good but as soon as you switch it doesn't work anymore, especially in the timing.<br />A quick personal tip, even in the blocking in stepped, I usually switch back and forth into splines to keep track on my timing and the overall animation, which is more accurate that way.<br />That's it, hope this helps.<br /><br />ChrisKrzysztof Boyokohttps://www.blogger.com/profile/12505066851991864019noreply@blogger.comtag:blogger.com,1999:blog-4612339887655454961.post-25726140093544019892010-02-19T06:47:38.450+00:002010-02-19T06:47:38.450+00:00Hey, not bad, not bad !
I send you a little compi...Hey, not bad, not bad !<br /><br />I send you a little compilation of Pole reference that i had use for poles animation that i needed to do for our game at Ubisoft. <br /><br />https://www.yousendit.com/download/RmNCeFVUTStEbUkwTVE9PQ <br /><br />There is interesting stuff in there. <br /><br />(if i can give you a critique) There are some little poses and momentum details to fix in your animation...But the two visible thing, in my opinion, are when he "stay in the air" at second 3 and 6...He should continu to move, because now hes staying just a little to long in the air with no acumulate momentum, so that he seem to defy Gravity during a brief moment ;p<br /><br />That said...Are you always going "spline" in the Blocking + Stage ? Like the Blocking + Stage is for added details and going spline ?<br /><br />Francis ;pFrancisnoreply@blogger.com